1. Clock. A two-transistor multivibrator produces the master pulse. The tempo control changes its charge-and-discharge time. The UP TEMPO switch shortens that period, so the complete divider chain runs faster rather than merely changing one preset.
2. Bar position. Five transistor flip-flop stages divide the clock by two repeatedly. Together they describe 32 successive timing positions. A feedback path changes the count for three-beat rhythms, allowing waltz patterns to cycle through a different phrase length.
3. Selection. The coloured keys operate interlocked Jazz and Latin switch assemblies. Their diode matrices connect particular divider positions to particular voice trigger buses. The rhythm is a soldered map: every diode is permission for one voice to sound at one position.
4. Variation. The two-beat and four-beat circuits change the route through the preset material; they do not create a second recording. The player can combine keys because the selector logic gates compatible sections before the trigger buses reach the voices.
5. Starting. The touch plate is sensed by a small radio-frequency oscillator and detector. Touch changes the detected condition, a flip-flop changes state, and the rhythm begins or stops without the plate carrying the percussion audio.
6. Resonant drums. The bass drum, congas and bongos begin with a short trigger that excites a tuned network. The circuit rings briefly and loses energy, producing a decaying pitch. Component values set both the centre frequency and how quickly that ring disappears.
7. Cowbell and rim. The cowbell combines two oscillations near 984 and 1176 hertz before shaping their envelope. Rim and claves use shorter, higher-pitched events: approximately 1175 hertz for the rim and 2350 hertz for claves in the service calibration table.
8. Noise percussion. A reverse-biased transistor supplies broadband noise. Filters and envelope networks cut different regions and durations from it for maracas, hi-hat, cymbal and tambourine. One noisy source can therefore become several distinct instruments.
9. Snare. A resonant body near 330 hertz is mixed with a shaped noise burst. The listener hears the pitched shell and the noisy wires as one event, although the circuit builds them by different methods.
10. Guiro. A dedicated multivibrator produces repeated short pulses, creating the scraped, ratcheting impression without a sample or mechanical surface.
11. Mix and fade. Voice groups are balanced at the front panel and summed through a three-stage preamplifier. The electronic fade circuit reduces that combined signal over roughly five to eight seconds in SHORT mode; LONG is approximately twice that duration.
12. Calibration. Roland specified frequency, envelope time and output level for individual voices. Those figures are not descriptions of a universal ideal; they are bench targets that let a technician distinguish intended character from a fault in one surviving machine.
Open the 1976 service notes ↗Open the 1975 operation manual ↗